As the XR industry grows, more regions are stepping foot in the immersive sector – both consumer and enterprise. Worldwide XR distribution and adoption success depends on inclusive and accessible software and hardware – with a particular focus on regional availability and understanding.
The XR space and its vendors commonly use remote collaboration and communication as a selling point. However, to ensure this use case’s success, multiple regions must gain widespread device adoption.
Otherwise, how will international individuals communicate using XR in the same way as smartphones – a vision many vendors like Meta and Apple believe – if there isn’t global understanding and usage?